Hey there friend!
I hope you are doing well in these trying times? The Badlands must be terribly cold at this time of year. Still hunting for artifacts with your crew there, are you? Are these big-wigs at the Tower of Knowledge even paying you decent rates? You know what, I have come upon a golden opportunity - come to Neokos and seek me out, you won’t regret it.
Poupou is making you an offer you can’t refuse, friend - Poupou would hate it if you made the wrong decision.
Before we start, don't forget to wishlist Solasta II on Steam - it helps us a ton!
Experience Solasta II on February 24th!
You were many to ask, when is the Demo! When is the Demo?! Well folks, the Solasta II Demo will be available very soon, on February 24th right on time for the Steam Next Fest! Don’t believe my words alone? Watch the video below.
You have to admit the crab makes an excellent point.
We will talk in more detail about the demo next week, so be sure you don’t miss the next Dev Update article! For now, just know that it’s a standalone adventure crafted for the purpose of showing you a glimpse of the game. You will be playing a premade party of 4 level 3 adventurers, heading to visit your friend in Tor Wen…
So what ARE we talking about today? Why the demo, of course! But we won’t exactly be talking, in this article we’ll be mostly going with the good old “show don’t tell”. Can’t risk spoiling the entire demo for you! Alright, are you with me? Let’s start!
After a long journey filled with random encounters and campside stories, you finally arrive at your destination.
Welcome... To Tor Wen
Our adventure will be taking place around the seaside village of Tor Wen, a quaint little place mostly inhabited by fishermen and a few traders and artisans who benefit from the bounty of the sea. Quite an idyllic rest stop… were it not for the recent tremors plaguing it.
Take a breather, city dwellers. Here is a place of peace and leisurely strolls.
… Though the tremors did damage our infrastructure quite a bit. Ah but you can jump, just don’t look down!
How do we get to the sea? Oh, nothing a little bit of engineering cannot resolve.
Your investigations will soon take you to the bottom of the cliff upon which resides the villagers, and you will navigate the blue coastline filled with floating rocks due to the residual manaflows surrounding it.
Be careful on your way down there, and don’t lean over! We haven’t repaired the safety fences yet!
Nice view eh? Just don’t come back too late, no one's manning the elevator at night.
If you go by the beach just be careful about the giant crabs there, they can get real aggressive! You’ve seen how feisty the one featured in our demo teaser was!
Digging deeper, you will find yourself in caverns illuminated by bioluminescent flora. What will you find there? Will you uncover the source of the tremors, and solve the villagers’ woes?
Beware the caves, I’ve heard Kobolds have taken camp there. Who knows what they’re up to?
Some paths may only open at low tide, so be careful not to get trapped inside!
Are you sure it’s that way? Are we lost again? I knew we should have hired that ranger at the inn.
And that’s it for today! Come back next week for more information about the upcoming demo.
Article by Tactical Myzzrym
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